TEAM RANKINGS

Top performers in round
7
of the European Champions Cup in

attempted tackles

Ulster
0
tackles
0
%
success
Munster
0
0%
Glasgow
0
0%
Toulouse
0
0%
Saracens
0
0%
Leinster
0
0%
Edinburgh
0
0%
Racing 92
0
0%

meters run

Leinster
0
meters
Edinburgh
0m
Racing 92
0m
Saracens
0m
Toulouse
0m
Munster
0m
Glasgow
0m
Ulster
0m

offloads

Munster
0
Glasgow
0
Ulster
0
Toulouse
0
Saracens
0
Edinburgh
0
Racing 92
0
Leinster
0

passes

Edinburgh
0
Racing 92
0
Leinster
0
Saracens
0
Toulouse
0
Glasgow
0
Ulster
0
Munster
0

runs

Glasgow
0
Ulster
0
Munster
0
Toulouse
0
Saracens
0
Racing 92
0
Leinster
0
Edinburgh
0

breaks

Racing 92
0
Leinster
0
Edinburgh
0
Saracens
0
Toulouse
0
Ulster
0
Munster
0
Glasgow
0

kicks

Ulster
0
Munster
0
Glasgow
0
Toulouse
0
Saracens
0
Leinster
0
Edinburgh
0
Racing 92
0

tries

Leinster
0
Edinburgh
0
Racing 92
0
Saracens
0
Toulouse
0
Munster
0
Glasgow
0
Ulster
0

turnovers won

Munster
0
Glasgow
0
Ulster
0
Toulouse
0
Saracens
0
Edinburgh
0
Racing 92
0
Leinster
0

penalties

Edinburgh
0
Racing 92
0
Leinster
0
Saracens
0
Toulouse
0
Glasgow
0
Ulster
0
Munster
0

lineout steals

Glasgow
0
Ulster
0
Munster
0
Toulouse
0
Saracens
0
Racing 92
0
Leinster
0
Edinburgh
0

attacking prowess

Racing 92
0
secs
per point
Leinster
0
Edinburgh
0
Saracens
0
Toulouse
0
Ulster
0
Munster
0
Glasgow
0

penalties

Nigel Owens
0
pens
Pascal Gauzere
0
Romain Poite
0
Luke Pearce
0

cards

Luke Pearce
0
cards
Romain Poite
0
Pascal Gauzere
0
Nigel Owens
0

dead time

vs
00:00:00
vs
00:00:00
vs
00:00:00
vs
00:00:00

How is dead time calculated?

Figures are estimates only and based on an average of scrum times and lineouts times taken from the Edinburgh vs Cardiff Blues European Cup Quarter Final. Scrum time was calculated by recording the time taken from when the referee used his whistle to indicate a scrum, until the time the ball emerged from the scrum, or the referee blew his whistle indicating a penalty or another scrum. Lineout time was calculated by recording the time the ball left the field of play and then recording the time the ball left the hooker's hands. Full details area accessible here, but this data is created by estimating that each scrum takes 56.95 seconds and each lineout takes 23.81 seconds.

How is attacking prowess calculated?

For games other than Top14 games, ESPN provides data on share of possession by teams. It is therefore possible to calculate how many minutes each time had possession of the ball during games. As we also know the points scored by each team, it is possible to caculate the speed with which teams turn possession into points. For example, if a team secures 50% of possession (equalent to 40 minutes) and scores 40 points in a game, then their rate of scoring is 1 point every 60 seconds.

All raw data courtesy of espn.com